Renaissance 3D visuals

The real thing and better

Renaissance artists were in the game of realism as much as 3D artists are today. They may even have used lenses to enhance their results (see Hockney). Eventhough we may still use glass lenses today, 3D realism is exclusively digital -no glass at all.
Digital tools have unique, spectacular qualities; 3D (cgi) tunes and overclocks reality, and makes it look even better than the real thing. 3D in the tradition of the Renaissance: to render perfection.

Dutchbaker photorealistic 3d visuals

I set the "Renaissance 3D" visuals up in Modo and I use the render engines of Modo or Octane. I like to keep post-production minimal; depending on the situation, I solve everything in 3D completely and then just let the 3D scene render long... A slight lighting adjustment in Lightroom may be necessary to make the pictures look natural after it has rendered.

Dutchbaker hyper-realistic 3d product visuals

Dutchbaker photorealistic 3d visuals in physically correct light

The physically correct rendering of light through a 3D glass prism.


3D design: prototyping the future

3D becomes molecules once more

Dutchbaker prototyping 3d designs

It's great to see how 3D design just keeps unfolding into new dimensions. One thing I like about desktop 3D printing is the sheer speed and ease of developing an idea. For example, adjusting the size of an object by two percent to bring it in proportion to another: now the simplest thing to do, even on a Prusa i3.

Dutchbaker design chess set

Above: Cubic booleans, 7/8 inch, © Dutchbaker 2017. Get yours at Shapeways. Or get in touch with me to order a signed set (inscribed with size and unique iteration in a limited edition) along with a certificate of authenticity.

Dutchbaker design chess set

Recently I designed a hard-edge geometric chess set using my 3D modeller with the 3D printer to develop each piece, iteration by iteration... Now that I defined all six shapes, I can look for two materials to use for the final pieces. CNC milling two types of solid metal or wood is an option, or casting; first printing the models in wax and then cast in metal. © Dutchbaker 2016.

  Portfolio of architectural and product visuals


3D in the tradition of the Renaissance. Interiors and exteriors, evocative pictures.


Gemstones as the ultimate test in 3D rendering. Modern as well as classic.


Special objects of desire, designed for beauty alone.


Gems on wheels in daring poses. 3D environments can easily be reloaded at a later time for new series.


Close-ups of 180 cables, showing the unique structure of each one clearly.


Perfectly splined camera movements. 3D in 90's tv commercials and motion tests...

  I make "Renaissance 3D" visuals in 3D Modo and Octane. I keep post-production to a minimum; depending on the situation, I solve everything in 3D and let it render... When that's done, only a slight tweak in Lightroom or Photoshop make it perfect. Below: large and highly detailed "Renaissance 3d" photorealistic visuals. (The linked images are up to 1 Mb in size!)