Renaissance artists were in the game of realism as much as 3D artists are today.
They may even have used lenses to get to their results (Hockney-Falco thesis).
Eventhough we may still use glass lenses today, 3D realism is exclusively digital -no glass at all.
Digital tools have unique, spectacular qualities; 3D (cgi) tunes and overclocks reality, and makes it look even better than the real thing. 3D in the tradition of the Renaissance: to render perfection.
I set the "Renaissance 3D" visuals up in Modo and I use the render engines of Modo or Octane. I like to keep post-production minimal; depending on the situation, I solve everything in 3D completely and then just let the 3D scene render long... A slight lighting adjustment in Lightroom may be necessary to make the pictures look natural after it has rendered.
The physically correct rendering of light through a 3D glass prism.
It's great to see how 3D design just keeps unfolding into new dimensions. One thing I like about desktop 3D printing is the speed and ease of developing an idea, one iteration after another... Below: 7/8 inch cubic booleans. Available in metal at Shapeways or get in touch for a signed set (iteration / limited edition) along with a certificate of authenticity. Right now the series is Solid, Bold and Regular.
In 2016 I designed this hard-edge geometric chess set using a 3D modeller with a 3D printer to develop each piece, iteration by iteration...
With alterations in design and a new strategy to make the pieces, I am now getting on with this project. I am 3D printing molds for the six different pieces. Then I will choose the material I will use to cast the pieces. I am keeping you updated...
Portfolio of architectural and product visuals
3D in the tradition of the Renaissance. Interiors and exteriors, evocative pictures.
Gemstones as the ultimate test in 3D rendering. Modern as well as classic.
Special objects of desire, designed for beauty alone.
Gems on wheels in daring poses. 3D environments can easily be reloaded at a later time for new series.
Close-ups of 180 cables, showing the unique structure of each one clearly.
Perfectly splined camera movements. 3D in 90's tv commercials and motion tests...
I make "Renaissance 3D" visuals in 3D Modo and Octane. I keep post-production to a minimum; depending on the situation, I solve everything in 3D and let it render... When that's done, only a slight tweak in Lightroom or Photoshop make it perfect. Below: large and highly detailed "Renaissance 3d" photorealistic visuals. (The linked images are up to 1 Mb in size!)